Housemarque will release Returnal patch 1.4.0 on that day and it fixes some bugs along with audio and UI issues. Alongside the aforementioned fixes, the patch also makes some difficulty adjustments to all biomes for more balanced gameplay when it comes to enemies, bosses, and weapons. It also adds support for replaying certain Act 1 & Act 2 Trophies, it retroactively awards Trophies that cannot be replayed and adds additional locations for Scout Logs 9, 34, 35 & 46 to appear more often. You can look over the full patch notes below.

Returnal patch 1.4.0

Highlights 

Platinum: Added support for replaying certain Act 1 & Act 2 Trophies Platinum: Added support to retroactively award Trophies that cannot be replayed Platinum: Added additional locations for Scout Logs 9, 34, 35 & 46 to appear more often Platinum: Fixed an issue where 1 Cipher was sometimes unobtainable for Biome Survey Trophies Platinum: Fixed an issue where some Activity Cards displayed an incorrect count

UI: HUD labels for items are now hidden when Selene is firing a weapon UI: Fixed an issue where 2 actions could be mapped to a single button after switching controller presets

Cinematics: Fixed a rare audio sync issue in the secret ending Audio: General mix improvements across the experience Audio: Improved surround sound setup support across the experience Audio: Added more DualSense haptics across cinematic moments for deeper immersion Audio: Added DualSense haptics when using the Icarian Grapnel Audio: Improved the dynamic range recommendations system Audio: Allow users to override the dynamic range recommendations Audio: Allow users to change the audio output from the game menu

Game Balance 

Balance: Various bug fixes to certain artifacts, parasites, consumables, and when certain malfunctions can occur in the early parts of the game Balance: Players no longer receive parasites as rewards when players avenge their corpses Balance: Enemies, Weapons, and Bosses - difficulty adjustments in all Biomes for a more balanced gameplay experience

Misc Bug-fixes 

Fixed an issue where Hyperion may drop the Key out of reach Fixed an issue where Ophion may become invisible if the player uses a Reconstructor during the fight Fixed weapons not being found in Biomes after scanning but not collecting them Fixed an issue where Selene could jump impossibly long distances Fixed multiple issues where Selene may become trapped in a room Fixed a rare freezing issue when teleporting in Crimson Wastes Fixed occasional frame rate drops when using the Electropylon Driver Performance improvements, crash fixes, and multiple minor bug fixes